Super Mario War is a Super Mario multiplayer game.
The goal is to stomp as many other Marios as possible to win the game.
It's a tribute to Nintendo and the game Mario War by Samuele Poletto.

The game uses artwork and sounds from Nintendo games. We hope that this noncommercial fangame qualifies as fair use work. We just wanted to create this game to show how much we adore Nintendo's characters and games.


- Up to four players deathmatch fun
- a whole bunch of game modes (featuring GetTheChicken, Domination, CTF, ...)
- Comes with the leveleditor - you can create your own maps...
- ... and a lot of people did so. There are currently over 1000 maps
- More fun than poking a monkey with a stick
- The whole source code of the game is available, for free
- uses SDL and is fully portable to windows, linux, mac, ...
- CPU Players
- will make you happy and gives you a fuzzy feeling


- Michael Schaffer
- Florian Hufsky
- An incredible ammount of contributors


- IRC: #supermariowar on irc.freenode.net
- Forum: 72dpiarmy.supersanctuary.net


Current Version: 1.7 AFE

Download the game (avaiable for Windows, Mac, Linux, GP2X, XBox, PSP, Nintendo DS, etc etc etc)

Get the sourcecode (code: GPL, gfx/sfx: fangame-please-dont-sue)

Another new website that looks just like the old one...

... just exactly the same.

We haven't really gotten anywhere with getting a new site up. Upon realizing that people were starting to plagarize the site, I decided I should take matters into my own hands.

Super Mario War 1.8 is still well on it's way. Beta 2 is currently out, though it might not be stable. You're welcome to try it out at the forums, however. The beta is public so anyone is welcome to try it.

If you still aren't aware, Florian Hufsky, god bless his soul, has departed to a better world. No, it's no the minus worlds either. Hopefully we can continue on his legacy without him. Peace.